
Railsend Mysteries
Four monster hunters in the middle of the Ozarks.
New in Town?
If you want a bit more info on what Railsend Mysteries is before diving into the story, look no further. This bonus episode is a primer on the what, where, and who of this podcast.
Everyone Looks Fancy in Black
New to Railsend Mysteries? Get started right here with episode 1.
Curious about the Ozarks?
Ozark info and pictures
Railsend Mysteries is an actual-play Monster of the Week podcast. If you want to know more about the system or play it yourself, check out Evil Hat.
Season 1
If you or a friend are interested in Railsend Mysteries, but perhaps a little intimidated by the 24 episodes in season one, this is the special episode to listen to. We introduce the protagonists and briefly recap what happened at the very end of season one. Listen to this and you should be all set for season two!
In the finale of the first season of Railsend Mysteries, the hunters face off with Tabernacle for a final showdown.
The hunters move to disrupt the sacrifice before the night of the solstice, but they find more than they bargained for awaiting them in the hills.
The hunters have some surprising successes and take a key instrument from the Healing Cavern Tabernacle.
The hunters take some time to check in on their allies and with their bosses. With the solstice only a couple days away, the team struggles to come up with a plan.
The hunters prepare for a final, desperate fight against the Healing Cavern Tabernacle as the enormity of the cult's evil plans becomes more and more apparent.
The hunters take the fight against the Healing Cavern Tabernacle to a cave. What could go wrong?
The heroes plunge into the mystery of the missing animals--and into the Healing Cavern Tabernacle. Things get out of hand.
As animals continue to go missing in Railsend, the hunters scramble to come up with a plan. Falling back on past experience, the hunters head to a familiar cave.
The holidays have come to Railsend! A Christmas parade leads our heroes to trouble at the local animal shelter.
The Healing Cavern Tabernacle do a number on the hunters' allies. The hunters take an aerial approach to tea delivery.
The hunters escape the Healing Cavern Tabernacle and find refuge in the ghost town of Jacobs. After a bit of a recovery, they visit the Maiden of the Wood. Alas, the hunters discover that they brought danger to Jacobs.
The hunters find more trouble than profit at the festival at the old iron works. Who had the bright idea of putting the Healing Cavern Tabernacle's booth across from Aaronson's Mystic Delights?
As our heroes recover from saving the MoMos, new information and new connections in the community become available.
In the finale of this arc, the hunters face off against the Healing Cavern Tabernacle in a desperate attempt to save the MoMos. As the situation grows more and more dire, it's up to the most unlikely member of the team to save the day.
Splitting the party in two doubles the trouble for our hunters.
The hunters ally themselves with Prof. Lackler and begin laying a humane trap for the MoMo. Gwyneth and Agent Ericson head out to investigate the Healing Cavern Tabernacle meeting and discover more than they bargained for.
A Missouri Monster (MoMo) visits Railsend. Our heroes have conflicting instructions. Oh, and there's a cult.
Obviously nothing bad could happen when our supernatural monster hunters visit a possibly haunted Victorian style mansion the night before Halloween.
With the first mystery concluded, the hunters try to get oriented in Railsend.
Guess what? We have listeners! Some of those listeners have asked what this podcast is, what we're doing, and where this is all happening. In this bonus episode, Hannah and John answer those and other questions, and maybe even wax philosophically about the nature of RPGs and the Ozarks a bit.
The hunters get to the bottom of the Spooklight, fighting Old Man Lawson and the fire-fearing beast in this action packed arc finale.
The hunters plunge into the wilds of the Ozarks to investigate the Spooklight. They make a grisly discovery.
Aaron takes the lead in investigating the mysterious light. His methods may be atypical, but he's the only one getting information around here.
This week our protagonists make it to Railsend and quickly encounter some Ozark strangeness.
A reluctant team is assembled to investigate the Ozark Matter.